AI Insights · Timothy · October 2023
Top 5 Tennis Games on Unified Platform in Ukraine, Q3 2023
Discover the performance trends of the top 5 tennis game applications in Ukraine for the third quarter of 2023, based on data from Sensor Tower.
In the third quarter of 2023, the top 5 tennis game applications on the unified platform in Ukraine displayed varying performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each one fared:
Tennis Clash:Sports Stars Game from Wildlife Studios showed a notable fluctuation in its weekly downloads, peaking at 3.9K in mid-July and then gradually declining to 1.5K by the end of September. Weekly revenue for this game remained relatively steady, hovering around $2.2K to $2.6K throughout the quarter. The number of weekly active users saw a downward trend from 27.6K at the start of the quarter to 22.2K by the end.
Tennis Arena by Helium9 Games had a modest performance with weekly downloads peaking at 348 in mid-July before dropping to 72 by the end of September. Weekly revenue also saw a decline, starting at $152 and ending at $56. The game's weekly active users decreased from 746 at the beginning of the quarter to 572 by its conclusion.
Mini Tennis: Perfect Smash from Miniclip.com experienced varied trends. Weekly downloads fluctuated, with a high of 428 in early July and settling at 227 by the end of September. The game's weekly revenue had an overall increase, starting at $123 and peaking at $144 mid-September. Weekly active users showed a slight upward trend, increasing from 2.9K to 3.2K throughout the quarter.
Ultimate Tennis by Metaverse Labs Inc. had a more stable performance. Weekly downloads were low, with a peak of 23 in late August. Weekly revenue showed a gradual increase, starting at $42 and reaching $69 by mid-September. The number of weekly active users remained relatively unchanged, fluctuating around 50 throughout the quarter.
Tennis Manager Mobile from ReboundCG showed minimal activity. Weekly downloads were extremely low, peaking at 48 in early July. Weekly revenue fluctuated slightly, peaking at $40 in mid-August. The game's weekly active users were recorded only for part of the quarter, with a peak of 54 in early July.
For more detailed insights and data, visit Sensor Tower.